Saturday, January 29, 2011

The Delivery :Short Film












Ramu and Goldy are two babies seperated at a tattoo parlor in India under tragic circumstances.30 years later, Ramu, now an auto driver and Goldy,an ambulance driver meet at a traffic light.

The idea for this short film arose after my various encounters with rickshaw drivers in Bangalore and Chennai.
They are some of the most colorful characters around and stories about their exploits are legendary as they break almost every rule and cause mayhem on the roads.The story underwent several iterations before I settled on the final premise and "look".I worked on the story a fair bit ,trying to get the typical brothers seperated at birth origin crossed with some road rage madness
I come from India and it was important for me to get a unique look and feel that represented what my country was all about, a mish-mash of colors,shapes,people and animals all living together.
Production is going to be a meld of 2d in Flash and 3d in backgrounds and vehicles.Took almost 4 months for developing the trailer with some of the shots!

Monday, January 3, 2011

CGI Workshop @ NID


Took a 4 week workshop in NID , giving students an overview of the entire CGI process.
Guided them through Maya ,AFX and the visual scripting parts so they could come up with a 30 second piece by the end of the workshop.
Here's a video I made of the whole process and kudo to the batch for working so hard to make it happen, all credit goes to them!




Friday, September 24, 2010





Going for some mood this time, alongwith a short breakdown of my process..

Thursday, September 23, 2010






Im painting some environment concepts for a game Im doing Art Direction for, heres a sneak peek at what Ive done so far.All paintings done in P.shop from scratch.

Wednesday, September 1, 2010

Game concept paintings







Ive been commisioned to do a series of paintings for an XBox game Im art directing.
Here are some early explorations.

XBox Game Art Direction










Some new work Ive been doing for a Victorian era based survival/platformer called "Blackmarsh".Rough sketches for now, but am working on a series of physical paintings for this one which promise to be quite a challenge.

Tuesday, August 31, 2010

Halo launch posters





Some posters Im doing for the Halo:reach launch on Sept.14.
These will be blown up to AO size,hopefully will look great :)