Friday, September 24, 2010





Going for some mood this time, alongwith a short breakdown of my process..

Thursday, September 23, 2010






Im painting some environment concepts for a game Im doing Art Direction for, heres a sneak peek at what Ive done so far.All paintings done in P.shop from scratch.

Wednesday, September 1, 2010

Game concept paintings







Ive been commisioned to do a series of paintings for an XBox game Im art directing.
Here are some early explorations.

XBox Game Art Direction










Some new work Ive been doing for a Victorian era based survival/platformer called "Blackmarsh".Rough sketches for now, but am working on a series of physical paintings for this one which promise to be quite a challenge.

Tuesday, August 31, 2010

Halo launch posters





Some posters Im doing for the Halo:reach launch on Sept.14.
These will be blown up to AO size,hopefully will look great :)

Tuesday, July 27, 2010

Concept Art











Mix of concept art I did when I was running Quiet Men Studios back in the days...many clients ago.

SteamPunk Weapon Design:IrongGrip
















Dug these up from a long time ago,Irongrip was the first project on which we worked on Valve's source engine and the first time I had to design steampunk weapons!
The rest of the team built all the 3d props under pretty tight deadlines, it was great fun seeing all the props Id designed in the game and functioning ,especially that big-ass train!

Monday, June 28, 2010

Iphone/Ipad Dev. Work









Posting some of the work Im doing on an Iphone game of mine.
Doing all the design,animation and UX work including the level design.